Sometimes, in fiction writing, you have a really good idea for a certain type of character, but you’re not sure what story to put him in.
Sometimes, you have a good idea for a story, but struggle with building a character.
Sometimes you want to share that idea with the world and tell your character’s story, but you don’t have the slightest idea how to start. In fact, that’s probably most of the time.
When I’m faced with a situation like that, I put my character through something like a stress test. That is to say, I’ll put said character through a number of unusual scenarios to see how they act. In other words, I role-play them.
The amount of choice given to players in modern role-playing games (RPGs) is ever-increasing, chiefly because the point of playing them is the ability to, you know, role play. Historically, video game RPGs have considered “role playing” as basically stepping into the role of a pre-fabricated character and playing through his/her story. And your story-building options are twofold: win, or lose. Continue reading